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Maestro: Workload-Aware Cross-Cluster Scheduling for LLM-Based Multi-Agent Systems

Jinghao Wang, Xiao Zhou, Xiaoyang Sun, Yihui Zhang 2026-06-14

Maestro addresses the problem of high resource consumption and scheduling inefficiencies in deploying LLM-based multi-agent systems under strict GPU budgets. The method uses agent semantics to predict output length and memory usage, enabling hierarchical scheduling with dynamic model co-location, latency-aware routing, and workflow-aware prioritization. Experimental evidence shows Maestro reduces KV-reservation HBM by 67.2% and improves high-contention SLO attainment over EDF by 23.6 percentage points. This matters because it enables efficient, scalable deployment of complex multi-agent workflows in resource-constrained cloud environments.

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Characterizing Software Aging in GPU-Based LLM Serving Systems

Domenico Cotroneo, Bojan Cukic 2026-06-14

The paper addresses the problem of software aging in GPU-based LLM serving systems, which differ from traditional CPU-centric systems due to heterogeneous hardware and highly variable workloads. The method involves a 216-hour empirical campaign across six co-located deployments with identical stress, monitoring host, device, and client metrics and applying a statistical pipeline for autocorrelation and multiple testing. Experimental evidence shows statistically significant memory aging in all deployments, with leak rates strongly dependent on the serving runtime and configuration. This matters because it provides a reproducible framework bridging software aging and rejuvenation research with LLM serving, enabling future mitigation strategies.

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GF-DiT: Scheduling Parallelism for Diffusion Transformer Serving

Xinwei Qiang, Yifan Hu, Shixuan Sun, Jing Yang 2026-06-14

The problem is that existing Diffusion Transformer (DiT) serving systems use static parallelism for each request, which is inefficient due to heterogeneity across requests, execution stages, and system conditions. GF-DiT introduces a policy-programmable runtime that dynamically adapts parallelism via an asynchronous execution abstraction and group-free collectives for low-overhead online GPU reallocation. Experimental evaluation in vLLM-Omni shows GF-DiT improves throughput by up to 6.01×, reduces mean latency by up to 95%, and lowers SLO violation rates by up to 90% compared to fixed-pipeline execution. This matters because it enables efficient, elastic DiT serving that treats GPU parallelism as a schedulable resource, significantly improving performance and service quality for image and video generation workloads.

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